BIN-GO: AN AUGMENTED REALITY LOCATION BASED GAMIFIED APP – PERIKLIS PASCHALOGLOU

My Master’s Project involved a research on “how gamification could influence players’ mentality into engaging in real-life problems” and the development of a prototype gamified app to help engage players in eco-friendlier choices through a reward system and augmented reality games. The focus of my project was to motivate players to throw their rubbish into a waste bin. This happens through a point-reward system for general or recycled waste. The points can be later redeemed as gift cards or discount vouchers (e.g. Amazon, Rail tickets, etc). In this gamified app, there are leaderboards, guilds, augmented reality location-based games where you fight monsters, and you can even plant a digital tree.

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