BLACKROCK – DANIEL JONES

For my final year project I wanted to create new content for The Elder Scrolls V: Skyrim. My aim was to make the project feel like with some additional polish it could become official content for the game. I have done my best to fit narrative content with existing Elder Scrolls lore and not to divert too much from the original game’s design philosophy. The project contains around 10 NPCs with scheduled routines, 161 lines of dialogue and fully navmeshed environments.

This project showcases my understanding of narrative and quest design as well as my ability to use a prebuilt game engine to create new content.

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