Project Description: Project Travelers Core Concept Art
As my final year project, I partnered with Sofia Correia to create the foundation for a game we called “Project Travelers”. It is a roguelite adventure/survival game set in a cute and cheerful fantasy world that is suddenly attacked by a mysterious curse. The game starts soon after the player finds a Wanderer, a magical house that once belonged to a wizard, and enters it. Once in, the Wanderer magically transports the player into a new world free from the curse, where they can explore, gather resources to survive and find new friends. But soon, the curse shows again and the player is forced to run once more. The goal is to survive and discover the cause of this curse and how to free everyone from it.
Every time a new Traveler or Wanderer is found, it will be available as a starting option on the next playthrough.
This gallery is my contribution for the project, including playable characters, a Wanderer, dioramas and some items. Some of the sketches are included at the end.
Course: Concept Art, BA
Greetings! I’m Ricardo, a soon to be graduate Concept Artist and currently looking for an opportunity to employ my skills in the video game industry.
I love all genres of games, from Fantasy and Sci-Fi to Historical, casual or competitive. My goal is to keep learning every day and contribute to exciting projects.
Skills and Software:
I’m a Generalist, working on 2D and 3D, Concept Art as well as actual finished asset making and some basic Blueprint coding in UE4. If you need someone that will think outside the box, experiment and provide solutions on the spot, that would be me. Having working in different areas, my software toolkit includes:
- Blender, Maya, Zbrush, Substance Painter and Designer, Marmoset Toolbag, Unreal Engine 4
- Photoshop, Procreate, Esoteric Spine, After Effects
- 2 years of experience working as a Designer and Animator in-house for a serious game company.
- Freelance experience during the 3 years of my University course.
- Personal Projects
Above all, I love playing video games, as they are a great source of inspiration for concept ideas and new gameplay experiments. I keep searching online how to recreate that effect or design I saw during my game sessions, or maybe a new software that will help me do my work.
I also enjoy cinema, reading comics and following new scientific breathroughs.