For Interface Design, I made a mobile game called Crimson Horizon. My reasons for this was firstly, I had not previously worked in this area and I wanted to try something new, and secondly, I felt that interfaces are really important on mobile devices because they need to be accurate and accessible without it dominating the screen. The genre I chose was an aerial combat, sci-fi, military, and rail-shooter because I thought that they would work well as a mobile game.

I am a final year student of the Computer Games Design course at Teesside University. I focus on level design but I like to explore other aspects of game design as well.
List of Software’s I use:
- Unreal Engine 4
- Maya
- Adobe Photoshop/Premier/Audition
Hobbies
Other then playing games, I like to learn about history and mythology as both are interesting and helps with inspiration.