LINK’S HOUSE INTERIOR – UE4 ENVIRONMENT ART

Project Description:

This project is my recreation of Link’s house interior from The Legend of Zelda: Twilight Princess. With the main purpose of further improving my skills within the game art pipeline as a whole, from modelling, sculpting, texturing and engine implementation. With some additional focus on material authoring and set up within engine to allow for vertex blending and utilising Unreal Engines height and tessellation settings.

Video:

Beauty Shots:

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Individual Asset Renders:

Illustrations:

I created my own illustrations for the picture frames found in Link’s house. The images in the original environment consist of shots found within the game itself and I personally liked the idea of “Link” framing his own sketches and paintings.

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