The following are prop and vehicle concepts created during my time on the MA and in my personal time, high resolution images can be viewed on my Artstation using the link below.
I’ve always loved the escapism of games, film and books since I was little, having gaming nights with my dad and him teaching me how to build computers sparked my interest in the games industry from a young age. I started to use that to inspire my own artwork and drive me forward into new whimsical stories, worlds and character designs. From the moment I looked into being a concept artist I became passionate about creating concepts with other pipelines in mind due to my game dev experience and having the amazing feeling of breathing life into an idea and making it real.
MA Concept Art
I am a recent Ma Concept Art graduate with a keen interest in environmental design, props and characters. I love exploring various styles and pipelines from fantasy to sci fi, using 3D and 2D methods.
- Jira & perforce
- 3ds Max
- Unreal engine
- Substance Painter
BA Games Development (First Class)
Placement – ReHability VR game for stroke patients
Notable Freelance work – Cobbler Barrel Kickstarter, Nebula Games.
- Dungeons and Dragons
- Fantasy books
- Horse riding
- Comic Conventions
- fantasy sword collecting
- Marvel and DC
- Games Artists
- Video Games (god of war, witcher and Zelda are my fave’s)