Houdini/Unreal Engine City Generation Tool
This is a master’s project on the VFX pipeline module, and it is made to create buildings out of data
Read moreThis is a master’s project on the VFX pipeline module, and it is made to create buildings out of data
Read moreMore available on my ArtStation: artstation.com/crystallimi CREATURE CONCEPTS A selection of creature designs I have produced in the past two years
Read moreThis is an artbook I made last year during my internal internship. It’s about a post-apocalypse world in 1980s in
Read moreThe following are a series of pieces I’ve created that I use in my Portfolio.
Read moreTaking inspiration from Wolfenstein, I am proud to show my final year project ‘Revolution denied’. This project shows the
Read moreThe portfolio I have made as a Teesside Concept Art student. Includes environment, props, character and creature designs with a
Read moreSpace Battle Keyframe showing the spaceships, home planets and the fight of Azurians and Rossonerias Part of the Squadronline (squadron
Read moreThe following concepts art created during 2020-2021. Next, I will design the mecha and vehicle. follow me in the Artstation.
Read moreIn this project I created a potential alternative Iceland featuring a creature and a character that fit into an environment.
Read moreAvarna is my final year project – concepts for a fantasy adventure video game inspired by South Asian culture and
Read moreProject ŚHESH- NĀG is a set of Environment designs in fantasy genre using 3D techniques for cinematic production. It aims
Read moreMellas’ Castle is a level design project taking place within a large castle that has many hallways and rooms that
Read moreProject Description: Planet Dyploon world design My project is a world design which is an invented planet called Dyploon where I made concepts
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